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Champak 52
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Volume 52 - JOGO DISK .iso
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Games
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sidekick.swf
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scripts
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DefineSprite_1302
/
frame_1
/
DoAction_2.as
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Text File
|
2007-10-01
|
6KB
|
161 lines
var §\x01§ = 884;
while(true)
{
if(eval("\x01") != 884)
{
if(eval("\x01") == 276)
{
set("\x01",eval("\x01") - 168);
§§push(§§pop() === §§pop() >>> §§pop());
break;
}
if(eval("\x01") == 189)
{
set("\x01",eval("\x01") - 24);
if(§§pop())
{
set("\x01",eval("\x01") - 125);
}
continue;
if(§§pop())
{
set("\x01",eval("\x01") - 41);
}
}
if(eval("\x01") == 505)
{
set("\x01",eval("\x01") + 323);
if(§§pop())
{
set("\x01",eval("\x01") + 128);
}
continue;
}
if(eval("\x01") == 893)
{
set("\x01",eval("\x01") - 617);
if(§§pop())
{
set("\x01",eval("\x01") - 168);
}
continue;
}
if(eval("\x01") != 108)
{
if(eval("\x01") == 165)
{
set("\x01",eval("\x01") - 125);
break;
}
if(eval("\x01") == 956)
{
set("\x01",eval("\x01") - 630);
continue;
continue;
}
if(eval("\x01") == 40)
{
set("\x01",eval("\x01") + 220);
§§push(true);
continue;
}
if(eval("\x01") != 260)
{
if(eval("\x01") == 175)
{
set("\x01",eval("\x01") - 41);
§§push(§§pop() add (§§pop() instanceof mbchr(§§pop())));
break;
}
if(eval("\x01") != 134)
{
if(eval("\x01") == 828)
{
set("\x01",eval("\x01") + 128);
toggleHighQuality();
break;
}
if(eval("\x01") == 326)
{
set("\x01",eval("\x01") + 518);
game_so = SharedObject.getLocal("sidek");
if(game_so.data.sauvegarde == 1)
{
_root.qualiter = game_so.data.qualiter;
_root.matchtime = game_so.data.matchtime;
set("/:player1Up",game_so.data.player1Up);
set("/:player1Left",game_so.data.player1Left);
set("/:player1Down",game_so.data.player1Down);
set("/:player1Right",game_so.data.player1Right);
set("/:player1Action",game_so.data.player1Action);
set("/:player2Up",game_so.data.player2Up);
set("/:player2Left",game_so.data.player2Left);
set("/:player2Down",game_so.data.player2Down);
set("/:player2Right",game_so.data.player2Right);
set("/:player2Action",game_so.data.player2Action);
}
else
{
set("/:player1Up",38);
set("/:player1Left",37);
set("/:player1Down",40);
set("/:player1Right",39);
set("/:player1Action",17);
set("/:player2Up",87);
set("/:player2Left",65);
set("/:player2Down",83);
set("/:player2Right",68);
set("/:player2Action",32);
leftkey1.gotoAndStop(eval("/:player1Left"));
rightkey1.gotoAndStop(eval("/:player1Right"));
upkey1.gotoAndStop(eval("/:player1Up"));
downkey1.gotoAndStop(eval("/:player1Down"));
actionkey1.gotoAndStop(eval("/:player1Action"));
leftkey2.gotoAndStop(eval("/:player2Left"));
rightkey2.gotoAndStop(eval("/:player2Right"));
upkey2.gotoAndStop(eval("/:player2Up"));
downkey2.gotoAndStop(eval("/:player2Down"));
actionkey2.gotoAndStop(eval("/:player2Action"));
game_so.data.player1Up = eval("/:player1Up");
game_so.data.player1Left = eval("/:player1Left");
game_so.data.player1Down = eval("/:player1Down");
game_so.data.player1Right = eval("/:player1Right");
game_so.data.player1Action = eval("/:player1Action");
game_so.data.player2Up = eval("/:player2Up");
game_so.data.player2Left = eval("/:player2Left");
game_so.data.player2Down = eval("/:player2Down");
game_so.data.player2Right = eval("/:player2Right");
game_so.data.player2Action = eval("/:player2Action");
}
leftkey1.gotoAndStop(eval("/:player1Left"));
rightkey1.gotoAndStop(eval("/:player1Right"));
upkey1.gotoAndStop(eval("/:player1Up"));
downkey1.gotoAndStop(eval("/:player1Down"));
actionkey1.gotoAndStop(eval("/:player1Action"));
leftkey2.gotoAndStop(eval("/:player2Left"));
rightkey2.gotoAndStop(eval("/:player2Right"));
upkey2.gotoAndStop(eval("/:player2Up"));
downkey2.gotoAndStop(eval("/:player2Down"));
actionkey2.gotoAndStop(eval("/:player2Action"));
minute = _root.matchtime / 60;
break;
}
if(eval("\x01") == 844)
{
set("\x01",eval("\x01") - 844);
break;
}
}
set("\x01",eval("\x01") + 371);
§§push(true);
}
set("\x01",eval("\x01") - 85);
}
set("\x01",eval("\x01") + 81);
}
set("\x01",eval("\x01") + 9);
§§push(true);
continue;
§§push(true);
}